Dungeon Crawler
Roguelike / Turn-based RPG
About
Dungeon Crawler is a procedurally generated turn-based roguelike. Descend through three floors of a stone dungeon, battle slimes, goblins, and skeletons, scavenge for weapons and armor, and finally defeat the Dungeon Lord at the bottom. Every run produces a fresh layout — no two dungeons are alike.
How to Play
- WASD / Arrow Keys — Move one tile per press. Walking into an enemy attacks it.
- 1 – 9 — Use or equip the corresponding hotbar item (weapons and armor toggle equipped; potions are consumed).
- R — Restart after death. Dying on floor 2 or 3 respawns you on the same floor.
- Stairs — Step on the blue staircase tile to descend; you fully heal between floors.
Tips
- Skeletons shoot arrows at 2–3 tiles away, but only with line of sight. Fight around corners.
- Goblins double-attack — kill them fast.
- Save heal potions for the boss. The Dungeon Lord has 30 HP and unleashes a shockwave every third turn.
- Floor 3 always spawns a weapon and armor in side rooms — clear them before approaching the throne.
Features
- Procedurally generated dungeons with rooms, corridors, and fog of war
- 4 enemy types with distinct AI: Slime (melee), Goblin (double-attack), Skeleton (ranged with LOS), Dungeon Lord (boss with shockwave)
- 6 collectible items: Iron Sword, Steel Axe, Leather Vest, Chain Mail, Health Potion, Vigor Elixir
- Original Blender-rendered art for every tile, enemy, and item
- Original procedurally synthesized chiptune music and sound effects