Dungeon Crawler

Roguelike / Turn-based RPG

About

Dungeon Crawler is a procedurally generated turn-based roguelike. Descend through three floors of a stone dungeon, battle slimes, goblins, and skeletons, scavenge for weapons and armor, and finally defeat the Dungeon Lord at the bottom. Every run produces a fresh layout — no two dungeons are alike.

How to Play

  • WASD / Arrow Keys — Move one tile per press. Walking into an enemy attacks it.
  • 1 – 9 — Use or equip the corresponding hotbar item (weapons and armor toggle equipped; potions are consumed).
  • R — Restart after death. Dying on floor 2 or 3 respawns you on the same floor.
  • Stairs — Step on the blue staircase tile to descend; you fully heal between floors.

Tips

  • Skeletons shoot arrows at 2–3 tiles away, but only with line of sight. Fight around corners.
  • Goblins double-attack — kill them fast.
  • Save heal potions for the boss. The Dungeon Lord has 30 HP and unleashes a shockwave every third turn.
  • Floor 3 always spawns a weapon and armor in side rooms — clear them before approaching the throne.

Features

  • Procedurally generated dungeons with rooms, corridors, and fog of war
  • 4 enemy types with distinct AI: Slime (melee), Goblin (double-attack), Skeleton (ranged with LOS), Dungeon Lord (boss with shockwave)
  • 6 collectible items: Iron Sword, Steel Axe, Leather Vest, Chain Mail, Health Potion, Vigor Elixir
  • Original Blender-rendered art for every tile, enemy, and item
  • Original procedurally synthesized chiptune music and sound effects